fix update ci godot version

This commit is contained in:
Damien Ostler 2024-01-07 07:02:59 -05:00
parent 077ede640c
commit 3be08494d5
3 changed files with 5 additions and 2 deletions

View File

@ -1,7 +1,7 @@
name: "Godot 4.1.2 CI/CD"
env:
GODOT_VERSION: 4.1.2
GODOT_VERSION: 4.2.1
on:
workflow_dispatch:

View File

@ -3,5 +3,5 @@
[ext_resource type="Script" path="res://grid_inventory_system/scripts/ItemGraphic.gd" id="1_bih4t"]
[node name="Item" type="TextureRect"]
expand_mode = 2
expand_mode = 3
script = ExtResource("1_bih4t")

View File

@ -40,6 +40,9 @@ func _process(delta):
inventory_open = false
inventory_background.visible=false
#if(Input.is_action_just_pressed(inventory_rotate_input) and inventory_open==true and inventory_item_dragged != null):
# inventory_item_dragged.rotation_degrees = inventory_item_dragged.rotation_degrees + 90.0
var cursor_pos = get_global_mouse_position()
if Input.is_action_just_pressed("inventory_grab"):