; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Godot Grid Inventory" config/features=PackedStringArray("4.2", "C#", "Forward Plus") config/icon="res://icon.svg" [autoload] ItemDatabase="*res://Code/ItemDatabase.cs" [dotnet] project/assembly_name="Godot Grid Inventory"