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https://github.com/D4M13N-D3V/godot_grid_inventory.git
synced 2025-03-14 08:14:55 +00:00
21 lines
887 B
Plaintext
21 lines
887 B
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://b217xbxheivtx"]
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[ext_resource type="Script" path="res://Code/InventoryController.cs" id="1_fowd5"]
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[ext_resource type="PackedScene" uid="uid://brwundq5p4s3c" path="res://Scenes/inventory_grid.tscn" id="2_74voh"]
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[ext_resource type="PackedScene" uid="uid://cywjpuiv83f8n" path="res://Scenes/inventory.tscn" id="2_wrxgt"]
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[ext_resource type="PackedScene" uid="uid://dxmeyjh8klieh" path="res://Scenes/inventory_item.tscn" id="4_8j1em"]
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[node name="InventoryController" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_fowd5")
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InventoryUIResource = ExtResource("2_wrxgt")
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InventoryGridUIResource = ExtResource("2_74voh")
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InventoryGridItemUIResource = ExtResource("4_8j1em")
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[node name="Inventory" parent="." instance=ExtResource("2_wrxgt")]
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