mirror of
https://github.com/D4M13N-D3V/godot_grid_inventory.git
synced 2025-03-14 08:14:55 +00:00
26 lines
764 B
Plaintext
26 lines
764 B
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://dtir5hovd6i3h"]
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[ext_resource type="Script" path="res://grid_inventory_system/scripts/Item.gd" id="1_cs6rn"]
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[ext_resource type="Texture2D" uid="uid://bdvx58rwnaeev" path="res://icon.svg" id="2_uetec"]
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[node name="Item" type="Control" node_paths=PackedStringArray("graphic")]
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clip_contents = true
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layout_mode = 3
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anchors_preset = 0
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offset_right = 100.0
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offset_bottom = 100.0
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script = ExtResource("1_cs6rn")
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graphic = NodePath("Graphic")
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[node name="Graphic" type="TextureRect" parent="."]
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unique_name_in_owner = true
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clip_contents = true
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 40.0
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pivot_offset = Vector2(20, 20)
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texture = ExtResource("2_uetec")
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expand_mode = 1
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[node name="Node" type="Node" parent="."]
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