diff --git a/README.md b/README.md index c69e3d5..daef53c 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,12 @@ # Overview This is a repository that provides a template for you to start your Godot repositories on GitHub. This repository contains a basic project setup along with CI/CD. By default it will build for windows, linux and the web and upload their artifacts, along with deploying a build to GitHub Pages. - +# How to deploy to GitHub Pages +Go to the settings of your repository, and then on the left hand side click pages. You should then be able to click a drop down near the top of the page to deploy from a branch, deploy from the gh-pages branch once the workflow has executed. Example Deployment https://damientehdemon.github.io/godot_template/ +![image](https://github.com/DamienTehDemon/godot_template/assets/13697702/80a76d39-65be-4de4-ab47-91fbeb3eabd2) + +# Changing the Godot version +You can do this by making a small change to the workflow file in `/.github/workflows/game_ci.yaml`. At the top of the file you will see a environment variable for the godot version, just change this to whatever version you want to use to build your game. # Recommended Flow To use this properly we recommend creating pull requests into the main branch, and merging your changes in that way. We recommend making a small change to the workflow file in `/.github/workflows/game_ci.yaml` and changing line `169` from `prerelease: false` to `prerelease: true`. Whenever you want to do a proper release, you can go to the list of releases on your repository and change it to be a full release instead of pre-release. This will allow you to have builds for every version of the game, while also maintaining a selection of stable builds. # Requirments