diff --git a/README.md b/README.md index daef53c..351f9d7 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ Example Deployment https://damientehdemon.github.io/godot_template/ ![image](https://github.com/DamienTehDemon/godot_template/assets/13697702/80a76d39-65be-4de4-ab47-91fbeb3eabd2) # Changing the Godot version -You can do this by making a small change to the workflow file in `/.github/workflows/game_ci.yaml`. At the top of the file you will see a environment variable for the godot version, just change this to whatever version you want to use to build your game. +You can do this by making a small change to the workflow file in `/.github/workflows/game_ci.yaml`. At the top of the file you will see a environment variable for the godot version, just change this to whatever version you want to use to build your game. By default this is 4.2 right now. # Recommended Flow To use this properly we recommend creating pull requests into the main branch, and merging your changes in that way. We recommend making a small change to the workflow file in `/.github/workflows/game_ci.yaml` and changing line `169` from `prerelease: false` to `prerelease: true`. Whenever you want to do a proper release, you can go to the list of releases on your repository and change it to be a full release instead of pre-release. This will allow you to have builds for every version of the game, while also maintaining a selection of stable builds. # Requirments