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added headless flag to build commands for linux and windows
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.github/workflows/game_web_ci.yml
vendored
4
.github/workflows/game_web_ci.yml
vendored
@ -65,7 +65,7 @@ jobs:
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run: mkdir -v -p build/linux
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- name: Build for Linux
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run: godot -v --export-release "Linux/X11" --path . --output "build/linux/game.x86_64"
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run: godot -v --export-release --headless "Linux/X11" --path . --output "build/linux/game.x86_64"
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- name: Zip Linux artifacts
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run: zip -r game_linux.zip build/linux
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@ -95,7 +95,7 @@ jobs:
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run: mkdir -v -p build/windows
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- name: Build for windows
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run: godot -v --export-release "Windows Desktop" --path . --output "build/windows/game.x86_64"
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run: godot -v --export-release --headless "Windows Desktop" --path . --output "build/windows/game.x86_64"
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- name: Zip Windows artifacts
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run: zip -r game_windows.zip build/windows
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