Damien Ostler
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25231836b0
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fix the inventory grid class to account for global position not being 0,0 when autofilling
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2024-01-09 00:25:38 -05:00 |
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Damien Ostler
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ace5d094bc
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fix a bug where you could drag a item around when you have the context menu opened on it
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2024-01-08 00:19:33 -05:00 |
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Damien Ostler
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3bdb5d3a2a
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fix bug where the context menu does not go away when you click off
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2024-01-08 00:11:47 -05:00 |
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Damien Ostler
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f892d0b022
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feat context menu for right clicking items to take action against them
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2024-01-08 00:10:22 -05:00 |
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Damien Ostler
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fdf73ac404
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feat added support for multiple grids at once and being able to drag items between them
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2024-01-07 22:40:21 -05:00 |
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Damien Ostler
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4ff0b3c25b
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fix
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2024-01-07 21:43:41 -05:00 |
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Damien Ostler
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76ab6f7e02
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fix updated the debug scene so that the items are dynamically loaded
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2024-01-07 21:43:28 -05:00 |
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Damien Ostler
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286d51bbcf
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feat added item rotation when dragging
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2024-01-07 21:30:49 -05:00 |
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Damien Ostler
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06f511f182
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fix
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2024-01-07 17:07:30 -05:00 |
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Damien Ostler
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1d7befe46c
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only load .tres files
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2024-01-07 17:07:13 -05:00 |
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Damien Ostler
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0476875d42
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fix web textures
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2024-01-07 17:02:17 -05:00 |
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Damien Ostler
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3be08494d5
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fix update ci godot version
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2024-01-07 07:02:59 -05:00 |
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Damien Ostler
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db7f941203
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fixed imports
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2024-01-07 05:20:18 -05:00 |
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Damien Ostler
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629fb82cb6
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added basics of grid inventory and equipment slots
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2024-01-07 05:03:02 -05:00 |
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