78 lines
3.0 KiB
Markdown
78 lines
3.0 KiB
Markdown
# d4m13n.dev
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Welcome to my personal website! This site showcases my software and game development projects, as well as my resume and contact information.
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## Technologies Used
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* Next.js
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* Material UI (MUI)
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* TypeScript
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* React
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* @casl/ability
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* @emotion/react
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* @emotion/styled
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* @fontsource/roboto
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* @mui/icons-material
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* argon2
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* better-sqlite3
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* drizzle-orm
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* next-auth
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* pino
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* zod
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## Projects
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### Software Development
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* **Meilisearch.NET:** A .NET extension for Meilisearch that enables embedding the Meilisearch server and Ollama AI Server in your application. It also provides functionality for compressing and decompressing indexes.
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* [Gitea Source](https://git.d4m13n.dev/damien/meilisearch.NET)
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* [Gitea Package](https://git.d4m13n.dev/damien/-/packages/nuget/meilisearch.net/)
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* **Folder Tree [WIP]:** A tool to help users visualize and understand their storage usage, with features for duplicate file reporting and automated file management.
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* [Gitea Source](https://git.d4m13n.dev/damien/file-tree)
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* [Gitea Release](https://git.d4m13n.dev/damien/file-tree/releases)
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* **Art Comissions SAS Application:** A SAS solution providing a platform for artists to sell their artwork.
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* [Backend Gitea Source](https://git.d4m13n.dev/damien/comissions-app-core-api)
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* [Frontend Gitea Source](https://git.d4m13n.dev/damien/comissions-app-ui)
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* [ArgoCD Deployment Gitea Source](https://git.d4m13n.dev/damien/comissions-app-argocd)
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* [Demo](https://comissions-app-demo.d4m13n.dev/)
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### Game Development
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* **Godot Grid Inventory [WIP]:** A Resident Evil/Tarkov-style inventory system for Godot 4.2.1.
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* [Gitea Source](https://git.d4m13n.dev/damien/godot_grid_inventory)
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* **Godot CI/CD Template:** A template repository for Godot CI/CD that automatically builds and publishes your game for Windows, Mac, and Linux.
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* [Gitea Source](https://git.d4m13n.dev/damien/godot_template)
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## Getting Started
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First, run the development server:
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```bash
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npm run dev
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# or
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yarn dev
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# or
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pnpm dev
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# or
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bun dev
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```
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Open [http://localhost:3000](http://localhost:3000) with your browser to see the result.
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You can start editing the page by modifying `src/app/page.tsx`. The page auto-updates as you edit the file.
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## Learn More
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To learn more about Next.js, take a look at the following resources:
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* [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API.
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* [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial.
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You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome!
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## Deploy on Vercel
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The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js.
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Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
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